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Widgetmoor is Tinker's residence, which draws energy from the earth, air, and water, but never fire. Tinker only allows sunlight in small amounts, as she prefers the cold. It contains a metal and glass structure that looks like a mansion and machine; a brassy funnel, which looks like a tuba that swallowed a thick stream of frothy water, powering the building. Many mechanical animals live there, made by Tinker.

Appearance[]

Spinning cogs decorate the sweeping arches and ornate columns that formed the main building, which framed a massive clock tower, except the frosted glass face had five hands instead of two and five symbols instead of twelve numbers. The same symbols were also used to mark each of the contraptions attached in a neat row along the very top edge of the tower's roof. The first looked like a sundial, the second some sort of weather vane, the third an anemometer, the fourth being a rain gauge and the last being something that was shiny and spinning fast. There were pipes gleaming in copper, silver, gold, brass, and steel jutting from the roof of the main building at varying heights and angles, unleashing thick white steam into the sky, others sneaking down the sides of the earth, tunneling into the earth. Mechanic animals also roam all around Widgetmoor.

Quotes[]

“"Okay, this is the coolest place I've ever seen," Dex said as he craned his neck to study the metal-and-glass structure, which couldn't seem to decide if it was a mansion or a machine.”

Dex Dizznee, in Flashback, page(s) 432, hardcover



Places
Lost Cities
Cities

AtlantisEternaliaGildinghamLumenariaMarintryllaMysteriumRavagogSerenvale

Residences

CandleshadeChoralmereDawnheathEverglenFluttermontHavenfieldMistmeadRimeshireRiverdriftShores of SolaceSolreefSplendor PlainsSterling GablesWidgetmoor

Hideouts

Black Swan Hideouts

AlluveterreBrumevaleStone House

Neverseen Hideouts

The Sixteen Former HideoutsPallidroseGwynauraValkonianLady Gisela's NightfallVespera's Nightfall

Exile Places

Entrance to ExileGateway to ExileExileThe Room Where Chances Are LostThe Somnatorium

Foxfire

FoxfireThe Gold TowerThe Hall of IlluminationThe Healing CenterThe Silver TowerThe Tutoring Center

Rivers

The Alenon RiverThe Eventide RiverSpateswale

Other

Blackwater BayClaws, Wings, Horns and ThingsCrooked ForestDawnheath Troll HiveInktide IslandMoongladeOblivymereHall of HeroesPoint of PurityPrism PeaksSiren RockSlurps and BurpsThe Gloaming ValleyThe King's PathThe Matchmaking OfficeThe SanctuaryThe VoidTribunal HallThe Unity FountainWanderling Woods

Neutral Territories

Bosk GorgeBrackendaleMerrowmarshThe Lake of BloodThe Starkrial ValleyThe Strixian PlainsThe Wildwood Colony

Exillium

ExilliumThe Arch of Dividing



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