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{{Youmay|the former Neverseen hideout|the [[Valkonian Star|star named Valkonian]]|Disambiguation = }}
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{{Youmay|the former Neverseen hideout|the [[Valkonian Star|star named Valkonian]]|Disambiguation = }}
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{{Inforbox:_Keeper_Places/Locations|title1 = Valkonian (Hideout)|use = [[Neverseen]] hideout}}
'''Valkonian''' is one of the [[Neverseen|Neverseen's]] former sixteen hideouts. It is connected by the Lodestar symbol. The shadows in the [[Cimmerian]] mirror have to be manipulated such that it curls into a never-ending spiral, creating a gateway into a hidden room. The floor of the hidden room has the Lodestar symbol with runes in another circle at the end of one of the rays, which reads out [[Pallidrose Star|Pallidrose]], a solo [[Stars|star]] that glows with pure white light. To get to Valkonian, a [[Shades|Shade]] has to step down on the pool of shadows that gather around the empty circle of the [[Pallidrose Star|Pallidrose ray]], and [[Light Leaping|light leap]] themselves with the starlight absorbed by the shadows.
 
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'''Valkonian''' is one of the [[Neverseen|Neverseen's]] former sixteen hideouts. It is connected by the Lodestar symbol. The shadows in the [[Cimmerian]] mirror have to be manipulated such that it curls into a never-ending spiral, creating a gateway into a hidden room. The floor of the hidden room has the Lodestar symbol with runes in another circle at the end of one of the rays, which reads out [[Pallidrose Star|Pallidrose]], a [[Solo Stars|solo star]] that glows with pure white light. To get to Valkonian, a [[Shades|Shade]] has to step down on the pool of shadows that gather around the empty circle of the [[Pallidrose Star|Pallidrose ray]], and [[Light Leaping|light leap]] themselves with the starlight absorbed by the shadows.
   
 
Valkonian is an old, decaying castle by the sea. The castle has cracked cut-glass windows. Thick vines cover the stones. The Lodestar symbol is on a mossy, uneven floor.
 
Valkonian is an old, decaying castle by the sea. The castle has cracked cut-glass windows. Thick vines cover the stones. The Lodestar symbol is on a mossy, uneven floor.
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Valkonian is the place to where the [[Neverseen]] brought [[Wylie Endal]] when they kidnapped him from the [[Silver Tower]]. It is also where [[Sophie Elizabeth Foster|Sophie Foster]], [[Tam Song]] and [[Fitzroy Avery Vacker|Fitz Vacker]] went to investigate but were confronted by [[Ruy Ignis]], [[Brant]], [[Alvar Soren Vacker|Alvar Vacker]] and [[Keefe Sencen]].
 
Valkonian is the place to where the [[Neverseen]] brought [[Wylie Endal]] when they kidnapped him from the [[Silver Tower]]. It is also where [[Sophie Elizabeth Foster|Sophie Foster]], [[Tam Song]] and [[Fitzroy Avery Vacker|Fitz Vacker]] went to investigate but were confronted by [[Ruy Ignis]], [[Brant]], [[Alvar Soren Vacker|Alvar Vacker]] and [[Keefe Sencen]].
   
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{{Places}}
 
{{Places}}
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[[fr:Valkonian]]
 
[[Category:Neverseen]]
 
[[Category:Neverseen]]
 
[[Category:Places]]
 
[[Category:Places]]

Revision as of 18:45, 2 October 2019

This article is about the former Neverseen hideout. You may be looking for the star named Valkonian.


Valkonian is one of the Neverseen's former sixteen hideouts. It is connected by the Lodestar symbol. The shadows in the Cimmerian mirror have to be manipulated such that it curls into a never-ending spiral, creating a gateway into a hidden room. The floor of the hidden room has the Lodestar symbol with runes in another circle at the end of one of the rays, which reads out Pallidrose, a solo star that glows with pure white light. To get to Valkonian, a Shade has to step down on the pool of shadows that gather around the empty circle of the Pallidrose ray, and light leap themselves with the starlight absorbed by the shadows.

Valkonian is an old, decaying castle by the sea. The castle has cracked cut-glass windows. Thick vines cover the stones. The Lodestar symbol is on a mossy, uneven floor.

Valkonian is the place to where the Neverseen brought Wylie Endal when they kidnapped him from the Silver Tower. It is also where Sophie Foster, Tam Song and Fitz Vacker went to investigate but were confronted by Ruy Ignis, Brant, Alvar Vacker and Keefe Sencen.



Places
Lost Cities
Cities

AtlantisEternaliaGildinghamLumenariaMarintryllaMysteriumRavagogSerenvale

Residences

CandleshadeChoralmereDawnheathEverglenFluttermontHavenfieldMistmeadRimeshireRiverdriftShores of SolaceSolreefSplendor PlainsSterling GablesWidgetmoor

Hideouts

Black Swan Hideouts

AlluveterreBrumevaleStone House

Neverseen Hideouts

The Sixteen Former HideoutsPallidroseGwynauraValkonianLady Gisela's NightfallVespera's Nightfall

Exile Places

Entrance to ExileGateway to ExileExileThe Room Where Chances Are LostThe Somnatorium

Foxfire

FoxfireThe Gold TowerThe Hall of IlluminationThe Healing CenterThe Silver TowerThe Tutoring Center

Rivers

The Alenon RiverThe Eventide RiverSpateswale

Other

Blackwater BayClaws, Wings, Horns and ThingsCrooked ForestDawnheath Troll HiveInktide IslandMoongladeOblivymereHall of HeroesPoint of PurityPrism PeaksSiren RockSlurps and BurpsThe Gloaming ValleyThe King's PathThe Matchmaking OfficeThe SanctuaryThe VoidTribunal HallThe Unity FountainWanderling Woods

Neutral Territories

Bosk GorgeBrackendaleMerrowmarshThe Lake of BloodThe Starkrial ValleyThe Strixian PlainsThe Wildwood Colony

Exillium

ExilliumThe Arch of Dividing