Lost Cities Keeper Wiki
Register
Lost Cities Keeper Wiki
No edit summary
Tag: Visual edit
Tag: Visual edit
Line 8: Line 8:
 
|caption1 = Havenfield by Laura Hollingsworth
 
|caption1 = Havenfield by Laura Hollingsworth
 
|location = The [[Lost Cities]]
 
|location = The [[Lost Cities]]
|use = Home of the [[Ruewen]] family, [[Sophie Elizabeth Foster|Sophie Foster]] and [[Edaline Ruewen|Edaline]] and [[Grady Ruewen|Grady]] [[Ruewen]]. Former home of [[Jolie Lucine Ruewen|Jolie]] [[Ruewen]].
+
|use = Home of the [[Ruewen]] family, [[Sophie Elizabeth Foster|Sophie Foster]] and [[Edaline Ruewen|Edaline]] and [[Grady Ruewen|Grady]] [[Ruewen]]. Former home of [[Jolie Lucine Ruewen|Jolie]] [[Ruewen]]. Also used for animal rehabilitation.
 
}}
 
}}
   

Revision as of 16:12, 29 September 2019

“The house was taller than it was wide, with golden columns breaking up the etched glass walls, and a glittering cupola rose from the center of the roof.”

Havenfield is the Ruewen home and a place to rehabilitate animals. Grady, Edaline, and Sophie live there and care for the animals alongside the gnomes that reside there (known gnomes include Calla, now in panakes tree form, and Flori, Calla's niece). Jolie Ruewen was a former resident before she died from a fire set by Brant at Brant's house. Havenfield overlooks the ocean sitting atop some cliffs. On the property, there is a set of caves that Sophie liked to study in with Dex (until she was abducted from there in Book 1: Keeper of the Lost Cities). After she was abducted Grady and Edaline installed a gate and fence over the cliff. The first floor has a kitchen and a large entryway. The second floor has Grady and Edaline's room and offices, as well as Jolie's old room. Sophie's room takes up the third floor. Calla's Panakes tree is also in Havenfield. Another slightly temporary resident is Verdi, a fluffy Tyrannosaurus rex.


Elvin Residents

Grady Ruewen - Grady was formerly an Emissary for the council. He is a mesmer and the husband of Edaline. He is the father of Jolie and adoptive father of Sophie. He is protective of Sophie, going as far as giving her the "boy talk" and keeping her away from Keefe, whom he thinks is a bad role model.

Edaline Ruewen - Edaline is the mother of Jolie and adoptive mother of Sophie. She is the wife of Grady, and her ability is being a conjurer. Edaline is overprotective to Sophie after Jolie's death.

Jolie Lucine Ruewen (formerly) - Jolie is a conjurer. She is the adoptive older sister of Sophie and eldest daughter of Grady and Edaline. She is said to look a lot like Sophie. Her fiancé, Brant, set a fire that eventually killed her, which shattered the lives of Grady and Edaline.

Sophie Elizabeth Foster - Sophie is the adoptive daughter Grady and Edaline. She is the main protagonist of the series. She is a telepath, Enhancer, Inflictor, Polyglot, and teleporter.

Non-Elvin Residents

Verdi - Verdi is a dinosaur who refuses to become a vegetarian. Because of this, she is a permanent resident. As of Lodestar she walks with a limp.

Gildie - Gildie is a Flareadon who was discovered in the first book. It is inferred that she is still at Havenfield.

Verminion - The Verminion (it is inferred that only one is currently residing at Havenfield) is a big purple hamster thing (a.k.a hamsterzilla) who lives at Havenfield and seems to hate Sophie. Later it was mentioned that new verminions that tunneled out of their pens.

Silveny (formerly) - Silveny is an Alicorn that was found by Sophie in Book 2: Exile. She stayed at Havenfield until she was transferred to the Sanctuary at the end of Exile. Then, she was released into the wild so that it would be harder for the Neverseen to find her and Greyfell.

Iggy - Iggy is Sophie's pet Imp. Sophie saved him from the verminion and adopted him. Dex changes his fur color every book.

Sandor - Sandor is a goblin and his job is to protect Sophie.

Flori - Flori is a gnome, recently assigned to protect Sophie.

Bo - Bo is an ogre recently assigned to protect Sophie.

Tarina - Tarina in a troll recently assigned to protect Sophie.

Vertina - Vertina is a spectral mirror. She was a good friend of Jolie before she (Jolie) passed away.

Gorgodon- The remaining guards to be given a chance to be re-taught at Havenfield.

Gnomes - Various gnomes live and help out at Havenfield.

Calla- Calla was a gnome who was a good friend to Sophie. However, after her sacrifice, she became a panakes tree and resides at Havenfield as such.

Rooms

The Kitchen- The Kitchen is like a normal kitchen, but it has no cabinets or drawers anywhere. Edaline often bakes mallowmelt and other treats in here. For years Edaline had baked custard bursts here, though only once a year.

Sophie's Bedroom- Sophie's room has star-shaped crystals dangling from the ceiling on glittery cords, and blue and purple flowers weaved through the carpet, filling the room with their sweet scent. A giant canopy bed occupies the center of the room, and a huge closet and dressing area takes up an entire wall. Bookshelves full of thick, brightly colored volumes fill the other walls. It also has a bathroom complete with a waterfall shower and bathtub the size of a swimming pool. She is visited by Fitz and Keefe in her room multiple times throughout the book series and has been left notes from the Black Swan there. In Flashback, it is revealed to be formerly Havenfield's reception hall.

Jolie's Bedroom- Jolie's bedroom is a room on the second floor, across the hall from Grady's office that was kept as a preservation of the past until the third book. Lacy curtain had blocked most of the sunlight, and there is not proper lighting to make a garden here either. Crystal chandeliers also fill the room, ridden with dust are another lighting feature. A group of objects reflecting on Jolie's youth lay here, including stuffed unicorns, prattles pins on lanyards, dolls, and books. Two notable photos reside here as well, one depicting Jolie and the other showing Edaline, Grady, and Jolie before disaster turned their lives array. It has been planned to use it as a garden of some form since Everblaze. It is also the hiding place for Jolie's purple notebook, which helps Sophie figure out Brant is part of the Neverseen.

Grady and Edaline's Bedroom- Grady and Edaline's Bedroom was not seen much in the series until Nightfall, where you see that this room has a tool to manipulate shadows. The bed can be seen from the door.

Edaline's Office- Edaline's office, otherwise known as the "Place Where Things Go To Die" is a room on the second floor littered with untouched stuff. There are many random trunks, folded linens, unopened presents, and many objects that remain unidentifiable. There are bookshelves, that appear to have been untouched for a while, and consist of thick dusty volumes that would obviously show if disturbed. In Book 3: Everblaze, Sophie is given the punishment of cleaning out the office.

Grady's Office- Grady's Office, as seen in the Book 1: Keeper of the Lost Cities, is a room deprived of anything personal with empty spaces instead of knick-knacks or photos. Tightly rolled scrolls are stuffed in bins and history books, haphazardly, are jammed on shelves. A massive mountain of paperwork lays on his desk.



Places
Lost Cities
Cities

AtlantisEternaliaGildinghamLumenariaMarintryllaMysteriumRavagogSerenvale

Residences

CandleshadeChoralmereDawnheathEverglenFluttermontHavenfieldMistmeadRimeshireRiverdriftShores of SolaceSolreefSplendor PlainsSterling GablesWidgetmoor

Hideouts

Black Swan Hideouts

AlluveterreBrumevaleStone House

Neverseen Hideouts

The Sixteen Former HideoutsPallidroseGwynauraValkonianLady Gisela's NightfallVespera's Nightfall

Exile Places

Entrance to ExileGateway to ExileExileThe Room Where Chances Are LostThe Somnatorium

Foxfire

FoxfireThe Gold TowerThe Hall of IlluminationThe Healing CenterThe Silver TowerThe Tutoring Center

Rivers

The Alenon RiverThe Eventide RiverSpateswale

Other

Blackwater BayClaws, Wings, Horns and ThingsCrooked ForestDawnheath Troll HiveInktide IslandMoongladeOblivymereHall of HeroesPoint of PurityPrism PeaksSiren RockSlurps and BurpsThe Gloaming ValleyThe King's PathThe Matchmaking OfficeThe SanctuaryThe VoidTribunal HallThe Unity FountainWanderling Woods

Neutral Territories

Bosk GorgeBrackendaleMerrowmarshThe Lake of BloodThe Starkrial ValleyThe Strixian PlainsThe Wildwood Colony

Exillium

ExilliumThe Arch of Dividing