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The Arch of Dividing is a spiky wood arch from which new Waywards to Exillium are suspended by a rope to undergo a dividing; this determines which hemisphere they're going to be in. They are given the options as to untying or severing the cord; however, some Waywards like Sophie come up with more unconventional ways of escaping, like almost burning down the entire arch and rope. There are definitely different ways of succeeding and this all goes to determine which hemisphere new waywards belong to.

Known Ways of Escaping

  • Untying the cord (Fitz)
  • Cutting the cord (Dex)
  • Coming down by leaving your pants behind and injuring your ankle (Keefe)
  • Fraying the cord against the arch (Biana)
  • Setting the cord and the arch on fire using a magnifying glass (Sophie)




Places
Lost Cities
Cities

AtlantisEternaliaGildinghamLumenariaMarintryllaMysteriumRavagogSerenvale

Residences

CandleshadeChoralmereDawnheathEverglenHavenfieldMistmeadRimeshireRiverdriftShores of SolaceSterling GablesWidgetmoor

Hideouts

Black Swan Hideouts

AlluveterreBrumevaleStone House

Neverseen Hideouts

The Sixteen Former HideoutsPallidroseGwynauraValkonianLady Gisela's NightfallVespera's Nightfall

Exile Places

Entrance to ExileGateway to ExileExileThe Room Where Chances Are LostThe Somnatorium

Foxfire

FoxfireThe Gold TowerThe Hall of IlluminationThe Healing CenterThe Silver TowerThe Tutoring Center

Rivers

The Alenon RiverThe Eventide RiverSpateswale

Other

Claws, Wings, Horns and ThingsDawnheath Troll HiveMoongladeOblivymereHall of HeroesPoint of PurityPrism PeaksSiren RockThe Gloaming ValleyThe King's PathThe Matchmaking OfficeThe SanctuaryThe VoidTribunal HallThe Unity FountainWanderling Woods

Neutral Territories

Bosk GorgeBrackendaleMerrowmarshThe Lake of BloodThe Starkrial ValleyThe Strixian PlainsThe Wildwood Colony

Exillium

ExilliumThe Arch of Dividing



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