Lost Cities Keeper Wiki
Lost Cities Keeper Wiki

ExilliumTransparent.png This article is part of a series about Exillium

Main Article and Affiliated Places
ExilliumArch of DividingHealing TentBosk GorgeNeutral Territories

The Arch of Dividing is an arch made from jagged, black metal woven from iron thistles.

This is where new Waywards entering Exillium are suspended by a rope to undergo a dividing; this determines which hemisphere they're going to be in.

Methods Used[]

Most use tried-and-true methods of escaping such as untying or severing the cord; however, some Waywards like Sophie come up with more unconventional ways of escaping, like almost burning down the entire arch and rope. There are definitely different ways of succeeding; the method a Wayward uses determines which hemisphere they belong to.


Arch of Dividing is the way to find out what hemisphere an elf is in. Later, when there was a training program, they used forms to see which one would best suit someone.

Known Ways of Escaping[]


“A thick rope had tightened around her ankle, yanking [Sophie] off the ground and leaving her dangling upside down from the arch... 'Welcome to your Dividing!' a raspy female voice shouted from somewhere in the fog.”

—Narration, in Neverseen, page(s) 379-380, paperback

Lost Cities



CandleshadeChoralmereDawnheathEverglenFluttermontHavenfieldMistmeadRimeshireRiverdriftShores of SolaceSolreefSplendor PlainsSterling GablesWidgetmoor


Black Swan Hideouts

AlluveterreBrumevaleStone House

Neverseen Hideouts

The Sixteen Former HideoutsPallidroseGwynauraValkonianLady Gisela's NightfallVespera's Nightfall

Exile Places

Entrance to ExileGateway to ExileExileThe Room Where Chances Are LostThe Somnatorium


FoxfireThe Gold TowerThe Hall of IlluminationThe Healing CenterThe Silver TowerThe Tutoring Center


The Alenon RiverThe Eventide RiverSpateswale


Blackwater BayClaws, Wings, Horns and ThingsCrooked ForestDawnheath Troll HiveInktide IslandMoongladeOblivymereHall of HeroesPoint of PurityPrism PeaksSiren RockSlurps and BurpsThe Gloaming ValleyThe King's PathThe Matchmaking OfficeThe SanctuaryThe VoidTribunal HallThe Unity FountainWanderling Woods

Neutral Territories

Bosk GorgeBrackendaleMerrowmarshThe Lake of BloodThe Starkrial ValleyThe Strixian PlainsThe Wildwood Colony


ExilliumThe Arch of Dividing