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Spoiler warning!
This article contains plot details from the latest book.


Keeper of the lost cities ability badges by blazetailx-db59ar6

Exillium Ability Pins - This is unofficial fanart and does not adhere exactly to all of the given descriptions. Some ability pins were composed by the artist.

Special Abilities are extensions of the Elves' natural powers; they are only available to those Elves who have DNA with the necessary components and then manifest them.

It is quite rare for an elf to have more than one special ability, though there are a few of these mentioned in the series. Polyglots are more likely to have multiple abilities than any other manifesters.

Known Abilities

There are currently 23 abilities that have been mentioned in the series. All of them are associated at least one character, although the character may be nameless.

Name Description Manifesters
Beguilers Have an irresistibly soothing voice, and can usually use their talent to persuade people to do what they want and to calm animals. Councillor Alina
Chargers Can channel nearby electricity through their hands and the air to shock things. Councillor Zarina
Conjurers Can snap their fingers and make things they know the location of appear and disappear. Edaline Ruewen, Jolie Ruewen, Lady CadenceCouncillor Liora
Descryers Can sense how much potential someone has for light and dark. They can also sense someone’s potential for power. Councillor Terik
Empaths Can read people's emotions with (sometimes without) contact. Keefe Sencen, Councillor Oralie, Lord Cassius, Stina Heks, Vika Heks, Vespera
Enhancers Can boost other elves' abilities with their fingertips. Sophie Foster
Flashers Can create light with different effects. Elwin, Orem Vacker, Cyrah Endal, Wylie Endal, Luzia Vacker, Glimmer
Fluctuators Can modify the density of something. The Neverseen’s (either an ability or a gadget)
Frosters Can create and manipulate ice and snow. Juline Dizznee/Squall
Gusters Can manipulate the movement of air. Marella's dad, Trix (Neverseen agent)
Hydrokinetics Can sense and control water. Linh Song
Inflictors Can inflict emotions (always negative, with the exception of Sophie Foster), pain is the common emotion used by inflictors. Sophie, Councillor Bronte
Mesmers Can force others to do things with their minds. Grady Ruewen
Phasers Can break their bodies down to pass through solid objects. Blur, Lady Alexine, Jensi's brother
Polyglots Can speak and understand any language and are talented at mimicking. Sophie Foster, Lady Cadence, Councillor Clarette, Lady Gisela
Psionipaths Can create force fields. Ruy Ignis, Maruca
Pyrokinetics Can create and control fire. Brant, Fintan Pyren, Marella Redek
Shades Can control shadows and read shadowvapor. Tam Song, Umber, Lady Zillah
Technopaths Are talented at creating and tinkering with gadgets. Dex Dizznee, Lady Iskra, Tinker
Telepaths Can read minds and perform other mental skills more astutely, because they have more mental power. Sophie, Fitz, Tiergan/Granite, Mr. Forkle/Magnate Leto/Sir Astin, Alden, Councillor Emery, Councillor Kenric, Quinlin, Prentice, Damel, Gethen
Teleporters Are able to transport themselves and others to places they have a clear mental image of. Sophie Foster, all alicorns
Vanishers Can turn themselves invisible from all creatures but gnomes (if not knowing a special trick). Biana Vacker, Della Vacker, Alvar Vacker, Wraith
Vociferators Can unleash horrible sounds that can trigger headaches. Councillor Noland

Known Elves with Multiple Talents

Note: Councillor Oralie might be a Conjurer, as she has seemingly conjured a cache twice, but this also might be a trick Councillors use to protect their caches. As this is unconfirmed, she cannot be listed as a Conjurer on this page.

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