Oh no! There's a new Candy Dealer in town, and there seems to be something wrong with the candy...
This game was very heavily inspired (copied) by Mafia and @TheSilverCrane 's Liar Liar. It is daily, 24 hours each round.
Please, for the love of onion jooce, do not look at message walls. It just ruins the point of the game.
Rules and roles:
The “bad” people:
Candy dealer: The main villain. The candy dealer deals poisoned candy to cute innocent little children to earn money. The Candy Dealer wins if they aren’t caught by the end of the game.
The Overly Dedicated Apprentice: The Candy Dealer’s apprentice. They are allowed to take one person with them to d//th.
The “good” people:
Guardian: The Guardian is trying to save all of the children falling prey to the Candy Dealer’s candy. They have the power to protect one player (PM me who you want to protect), preventing them from being k/lled. If the Candy Dealer is the one protected, oh well. You cannot take your choice back. The Guardian wins with the rest of the town.
Morgue worker: The morgue worker is able to see the roles of the dead, and is allowed to tell the town. They win with the rest of the town.
Cop: The Cop’s goal (and the rest of the town’s) is to find out who the Candy dealer is. They are the only one who can officially accuse someone (please PM me your accusation). However, they only have two tries. If they fail to find the Candy dealer and execute the wrong person, then they become a normal villager.
Mayor: The mayor is a very powerful role. They are allowed to either take away a role or give a special role ONCE in the game. Taking away the Candy dealer’s role or giving the Cop a special role would lead to victory. Be careful though, using this ability is very risky.
The Cute Innocent Little Children: Normal people. No special abilities, sorry.
The “neutral” people:
Assassin: The assassin is here to k/ll someone, not help the village or the Candy Dealer. They are the only pre-assigned role that is able to look at message walls. They cannot tell anyone about what they see. The assassin chooses one person as their target. Their goal is to have the target d//d by the end of the game.
Ghost: I’m sorry. For whatever reason, you d//d. You are now out of the game (no talking or giving hints). Since you’re d//d, you can now look at message walls.
That One Kid Who Raises His Hand Way Too Much: The special role! You can ask me any question and I will answer it. This is a one-time ability.
The Protected: You have been protected by the Guardian! You are now unable to be k/lled.
The Target: Unfortunately, you’ve been chosen as the Assassin's target. Try to stay alive!