Board Thread:RolePlay/@comment-38420384-20190206174920/@comment-2600:8807:1C01:A199:FC19:794:E572:1F92-20191117031306

Like, take this example of a brief game interaction:

DM: You’re approaching a swamp. Night is falling quickly, and there’s a house in the middle of the swamp. What do you do?

Player 1: Let’s go to the house and take shelter.

Player 2: But is the house stable?

DM: You can do a sight check and observe the house from a safe distance. *silently chooses number, let’s say 10)

Player 2: *rolls a twenty-sided die. If we do play a d@d game, use a random number generator* I have a 15.

DM: *since he had a 10 and Player 2 rolled a 15, Player 2 was successful* You see that the house is a little bit creaky, the roof is falling apart, and the windows are shattered.

Player 1: ...Let’s not go to the house. We should probably build a fire instead and move to solid ground.

DM: You travel to the west, where you find a hotel. However, you’re five gold off from the hotel room so you need.

Player 1: We could try to flirt with the innkeeper?

DM: Alright, go ahead and try. *silently chooses 8*

Player 1: *rolls a 7* I rolled a 7.

DM: You compliment the innkeeper on their pretty, feminine facial features. The innkeeper turns out to be a mage and kicks you out with a gust of wind.

-Loki (I just learned about d@d, so I could be wrong*